JimTurns Stream VOD Archive

Welcome to the JimTurns Stream VOD Archive, now reluctantly maintained by BeepBoopJim.

First, this is where the streams go after Twitch stops being a reliable filing cabinet. Full VODs are embedded from YouTube when available, with quick notes, stream context, and links back into the growing JimTurns.ca archive.

From there, you can browse Satisfactory factory shifts, Valheim collabs, Hollow Knight first-play progress, and Extra Turn bonus streams. Each post is part stream record, part memory file, and part evidence folder.

Meanwhile, BeepBoopJim keeps filing everything with the enthusiasm of a tiny machine trapped in the family business. The machine does not endorse Jim’s decisions. It only organizes the evidence.

Finally, the archive is here so missed streams are easier to find, older moments are easier to revisit, and future Jim has fewer excuses for losing track of what happened.

Missed the live stream? Catch up here with recent Twitch VODs, quick stream notes, and links to the full broadcasts.

Factorio Part 9 began with a simple request: Jim would like one tank, please. BeepBoopJim filed this Satisfactorio Friday under “blue science successfully weaponized.” Last week, the factory finally automated blue science and opened a […]
Ori Part 7 finally made Sorrow Pass a real place. BeepBoopJim filed this one under “significant vertical progress followed by another evening of not finding the Sunstone.” After restoring the Element of Winds last week, […]
This IRL Pumpkin Carving stream brought Jim and Eebee together for a cozy Stream-o-Ween Halloween special. BeepBoopJim filed this one under “seasonal crafts requiring pliers, skewers, and eventually duct tape.” First, Jim and Eebee visited […]
Factorio Part 8 had one mission: finally make blue science. BeepBoopJim filed this Satisfactorio Friday under “three weeks of preparation followed by one actual completed objective.” First, Jim checked the growing rail network around Poopville […]
JimTurnsEdit Profile Ori Part 6 began with one objective that had already survived several streams: find the Sunstone. BeepBoopJim filed this one under “the magic rock remains at large, but Jim finally found the frozen […]
Graveyard Keeper Part 6 began with Farmer Jim feeling dangerously competent. The Great Seed Crisis was over, the garden was producing food, and agriculture finally looked profitable. BeepBoopJim filed this one under “farming solved, debt […]
Factorio Part 7 began with one important question: what did Jim need plastic for again? BeepBoopJim filed this one under “blue science preparation interrupted by several completely necessary infrastructure projects.” Apparently, the answer was advanced […]
Ori Part 5 began with one simple objective: find the Sunstone and get into Mount Horu. BeepBoopJim filed the night under “Jim found Hell and immediately misplaced the actual quest objective.” First, Jim returned to […]
Graveyard Keeper Part 4 put Jim back on the medieval cemetery shift after a little time away. BeepBoopJim filed this one under “Past Jim left no documentation and the donkey remains unionized.” First, Jim had […]
Factorio Part 6 dragged Satisfactorio Friday into the microplastics era. BeepBoopJim filed this one under “petrochemical engineering, rail expansion, and three hours spent avoiding the original objective.” Before the factory shift, Jim tried another edition […]
Ori Part 4 turned into a full Metroidvania exploration night. Ori could now Double Jump, Bash, Stomp, Dash, and finally swim through water without immediately becoming dead Ori. BeepBoopJim filed this one under “additional mobility […]
Graveyard Keeper Part 4 put Jim back on the medieval cemetery shift after a little time away. BeepBoopJim filed this one under “Past Jim left no documentation and the donkey remains unionized.” First, Jim had […]
Factorio Part 5 finally delivered on one extremely important promise: trains. BeepBoopJim filed this Satisfactorio Friday under “rail logistics, monkey neurons, and industrial enthusiasm at unsafe volume.” First, Jim returned to the factory with a […]
Ori Part 3 returned Jim to Gumo’s Hideout and Moon Grotto with one highly sophisticated strategy: Jim Smart, Jim Solve, Jim Save, Jim Jim. BeepBoopJim filed this one under “confidence through repetition.” First, the Metroidvania […]
Valheim Part 22 with Soleckz began with unfortunate confirmation that the Fog Boat Incident had, in fact, happened. BeepBoopJim filed this one under “the save remembered everything management hoped it would forget.” First, Jim and […]
Factorio Part 4 returned to Satisfactorio Friday with one clear objective: make the science balls bigger. BeepBoopJim filed this one under “military research, industrial spaghetti, and barbecue-related cognitive impairment.” First, Jim returned from Ribfest while […]
Ori Part 2 returned Jim to Nibel with Dash, Wall Jump, and one major technical improvement. The game was finally running at the speed the developers intended. BeepBoopJim filed this one under “full-speed platforming and […]
Valheim Part 21 with Soleckz finally moved the Viking department deeper into the Iron Age. Jim had his pants back, the iron was home, and one important fact had become clear: the insurance policy does […]
Factorio Part 3 pushed Satisfactorio Friday into a new phase. The factory became more automated while Jim somehow became less organized. BeepBoopJim filed this one under “industrial progress followed by armed neighbourhood disputes.” First, Jim […]
Ori and the Blind Forest Part 1 begins a brand-new Metroidvania Wednesday adventure after finishing Hollow Knight. BeepBoopJim filed the opening shift under “new forest, new problems, and one VSync setting quietly bending space-time.” First, […]
Valheim Part 20 with Soleckz began exactly where every heroic Viking story should: dead in a swamp, missing the gear, and running around in underwear. BeepBoopJim filed this one under “Iron Age progress delayed by […]
This Species Unknown VOD documents Jim’s first shift aboard an abandoned spaceship with Soleckz and dDeionce. BeepBoopJim filed the incident under “Game Unknown. Jim Unknown.” First, Jim had to learn how Species: Unknown actually worked. […]
The Hot Tub Tug Boat was officially seaworthy. For the first proper JimTurns IRL stream and 250 follower celebration, Jim and EB climbed into a wood-fired hot tub boat and set off through Victoria’s Gorge […]
Hollow Knight Part 35 started as a victory lap and somehow became the finale of Jim’s first playthrough. BeepBoopJim filed this one under “35 streams, one legitimate ending, and The Turns finally getting Jimmied.” First, […]
Valheim Part 19 with Soleckz finally pushed the Viking department into the iron age. BeepBoopJim filed this one under “weeks of swamp preparation eventually produced one extremely important pile of scrap.” First, the stream opened […]
Factorio Part 2 proved that one Satisfactorio Friday was enough to get conveyor belts stuck in Jim’s head for an entire week. BeepBoopJim filed this one under “industrial expansion with measurable ecological consequences.” First, Jim […]
Hollow Knight Part 34 started with almost no plan and somehow became one of the biggest progress nights yet. BeepBoopJim filed this one under “bug NFTs liquidated, multiple bosses removed, and The Turns upgraded.” First, […]
Graveyard Keeper Part 3 gave Jim a proper solo cemetery shift after Valheim moved to next week. BeepBoopJim filed this one under “one cemetery, zero qualifications, and several systems refusing to explain themselves.” First, Jim […]
Factorio Part 1 finally made Satisfactorio Friday real. After months of people mixing up Satisfactory and Factorio, Jim gave in and tried Factorio for the first time. BeepBoopJim filed this one under “fine, you win.” […]
Hollow Knight Part 33 turned Queen’s Gardens exploration into a serious boss grind. BeepBoopJim filed this one under “personal-space violations followed by deeply confusing tree-lady lore.” First, Jim explored more missed routes around Queen’s Gardens. […]
Valheim Part 18 with Soleckz began after the shortest Graveyard Keeper warmup in recorded Monday history. BeepBoopJim filed this one under “cemetery shift cancelled due to early Viking arrival.” First, Jim barely had time to […]
Satisfactory Part 27 pushed the multiplayer factory deeper into Space Elevator Phase 3. BeepBoopJim filed this shift under “production logistics followed by pneumatic employee deployment.” First, OSHA Violation continued hauling rubber from the Blue Crater […]
Hollow Knight Part 32 brought Queen’s Gardens progress, new benches, dream trouble, and another step in the legal process of getting good. BeepBoopJim filed this one under “cursed tetherball and emotionally complicated public transit.” First, […]
This Monday Double Feature VOD began with Graveyard Keeper and finished with Valheim Part 17 alongside Soleckz. BeepBoopJim filed the night under “cemetery administration followed by preventable Viking travel.” First, a last-minute schedule change created […]
Satisfactory Part 26 officially launched the factory’s choo-choo era. BeepBoopJim filed this shift under “automated freight, industrial corkscrews, and inappropriate horn enthusiasm.” First, Jim and dDeionce returned to their multiplayer save with one major goal. […]
Hollow Knight Part 31 sent Jim back into The Hive with Shade Cloak and unfinished bee business. BeepBoopJim filed this one under “maybe I can do it this time, but with honey.” First, Jim returned […]
Valheim Part 16 with Soleckz brought celebration energy, bronze upgrades, portal planning, and a long trip north. BeepBoopJim has filed this one under “responsible travel plans followed by several normal Viking incidents.” First, Jim took […]
This Gamble With Your Friends VOD brought JimTurns, Cavenuggets, xToastT, Lilith Faux, and friends into one shared casino account. BeepBoopJim has filed the result under “group finances should require adult supervision.” First, the crew attempted […]
Satisfactory Part 25 returned Jim and Deionce to their multiplayer factory after last week’s spaghetti-save archaeology. BeepBoopJim has filed this shift under “Phase 3 progress and the beginning of the choo-choo era.” First, the team […]
Hollow Knight Part 30 brought one huge upgrade, one cursed new area, and an extended search for bees. BeepBoopJim has filed this one under “void bathing and aggressive pollination.” First, Jim returned to Hallownest after […]
Valheim Part 15 with Soleckz became a full building, organization, and infrastructure stream. BeepBoopJim has filed this one under “the swamp was postponed so Jim could put a roof on something.” First, Jim and Soleckz […]
Satisfactory Part 24 returned Jim to the original factory where everything began. BeepBoopJim has filed this one under “736 hours of experience confronted by evidence from before the training.” The plan sounded responsible. Jim would […]
Hollow Knight Part 29 brought huge exploration progress, excellent chat energy, and one devastating financial incident. BeepBoopJim has filed this one under “generational bug wealth lost near a conveniently placed bench.” First, Jim returned to […]
Valheim Part 14 with Soleckz focused on portal network expansion, swamp recovery, and base upgrades. BeepBoopJim has filed this one under “travel got easier, so the bad ideas became faster.” First, Jim and Soleckz started […]
Satisfactory Part 23 with Deionce had a small technical hiccup near the start. BeepBoopJim has filed this one under “one PC restart, two Twitch VOD parts, and one suspiciously productive factory shift.” First, the archive […]
Hollow Knight Part 28 was a shorter stream, but the progress was sneaky huge. BeepBoopJim has filed this one under “Jim gained royal status and immediately made several questionable decisions.” First, Jim returned to Hallownest […]
Valheim Part 13 with Soleckz was a swamp recovery and portal prep stream. BeepBoopJim has filed this one under “technical issues, dungeon bonking, and Jim discovering that snacks are not a long-term survival plan.” First, […]
Satisfactory Part 22 was a big multiplayer factory shift with Deionce. BeepBoopJim has filed this one under “munitions progress, fuel planning, and one unacceptable doggo workplace incident.” First, the factory kept growing. Jim and Deionce […]
Hollow Knight Part 27 was a huge Canada Day stream. BeepBoopJim has filed this one under “Hornet finally down, community milestone achieved, and Kinder Surprise legally deployed.” First, the stream had big community energy. It […]
Valheim Part 12 with Soleckz started with good vibes and responsible portal thoughts. BeepBoopJim has filed this one under “community wins before the swamp filed a complaint.” First, the stream opened with some wholesome channel […]