Satisfactory Part 24 returned Jim to the original factory where everything began. BeepBoopJim has filed this one under “736 hours of experience confronted by evidence from before the training.”

The plan sounded responsible. Jim would tour the old save, clean up the factory, improve production, and finally work toward Saving the Day. Instead, the stream became three and a half hours of factory archaeology.

First, Jim toured an enormous spaghetti monument built while he was still learning Satisfactory. The save included stacked hypertubes, unnecessary water towers, spiralling pipes, unfinished production lines, and a surprisingly functional power grid. It also had train stations named Big Greasy Fuel Dump, Aluminiumton, and several suspicious rocket ships.

Somehow, the factory produces everything and nothing at the same time.

Then the tour reached the nuclear plant. Jim died, the game crashed, and the command line became part of factory operations. Fortunately, the save survived. Therefore, the department moved on without learning anything.

Next, Penumbrapro offered 20 gifted subs if Jim removed every dismantle crate scattered across the save. That turned the stream into a continent-wide scavenger hunt through train tracks, caves, floating factories, buried infrastructure, and hostile wildlife.

Many crates contained valuable historical artifacts. These included one cable, two iron plates, and other items Past Jim had apparently protected for years.

Eventually, only one crate remained. Unfortunately, it appeared to be trapped beneath the world. Jim responded by learning the Blueprint Designer and creating a hypertube clipping device called WTF M8.

When that was not enough, WTF M8 Too: Electric Boogaloo entered production.

After several attempts, Jim clipped beneath the map and built a foundation ramp through the void. Finally, the last dismantle crate was recovered. Penumbra delivered the 20 gifted subs, chat launched a hype train, and the original save became slightly cleaner.

The factory was not optimized. Project Assembly did not move forward. However, Jim uncovered years of factory history, learned blueprints, removed abandoned evidence, and briefly broke reality.

Most importantly, the original spaghetti save proved that it deserves another visit.

Look on my spaghetti, ye Mighty, and despair.

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