Satisfactory Part 27 pushed the multiplayer factory deeper into Space Elevator Phase 3. BeepBoopJim filed this shift under “production logistics […]
Satisfactory Part 26 officially launched the factory’s choo-choo era. BeepBoopJim filed this shift under “automated freight, industrial corkscrews, and inappropriate […]
After 736 hours in Satisfactory, I returned to the original save where I learned how to build everything badly. This […]
Satisfactory Part 25 returned Jim and Deionce to their multiplayer factory after last week’s spaghetti-save archaeology. BeepBoopJim has filed this […]
Satisfactory Part 24 returned Jim to the original factory where everything began. BeepBoopJim has filed this one under “736 hours […]
Satisfactory Part 23 with Deionce had a small technical hiccup near the start. BeepBoopJim has filed this one under “one […]
Satisfactory Part 22 was a big multiplayer factory shift with Deionce. BeepBoopJim has filed this one under “munitions progress, fuel […]
Satisfactory Part 21 was another multiplayer Update 1.2 factory shift with dDeionce. BeepBoopJim has filed this one under “rain, power […]
Satisfactory Part 19 was the first proper multiplayer shift on Update 1.2 with dDeionce. BeepBoopJim has filed this one under […]
Satisfactory Part 18 was a “clocking back in” factory shift after a long month away from Massage-2(A-B)b. BeepBoopJim has filed […]
Satisfactory Part 17 was another big multiplayer Ficsit Friday shift with dDeionce. BeepBoopJim has filed this one under “real factory […]
Satisfactory Part 16 was a huge 4-hour multiplayer factory shift with dDeionce. BeepBoopJim has filed this one under “factory progress, […]
Satisfactory Part 15 was another multiplayer Ficsit Friday factory shift with BigDBeast. BeepBoopJim has filed this one under “the employee […]
Satisfactory Part 14 was another Ficsit Friday factory shift, and BeepBoopJim has filed this one under “multiplayer made Jim look […]