Satisfactory Part 17 was another big multiplayer Ficsit Friday shift with dDeionce. BeepBoopJim has filed this one under “real factory progress interrupted by the worst vehicle money can buy.”

First, Jim cleaned up loose ends from the last session. He tied iron ingots into steel production, started sinking spare concrete, and added concrete to the Dimensional Depot system. As a result, future building supplies became easier to grab without turning every project into a scavenger hunt.

After that, the factory kept scaling. Oil production expanded, the power grid started feeling the pressure, and the save moved deeper into the part of Satisfactory where everything gets more useful and more expensive at the same time.

The side adventures helped too. Jim recovered his long-lost death crate, including the legendary Wendy’s cart from two sessions earlier. Then he built proper hypertube cannons, hunted more Mercer Spheres, and helped push the Dimensional Depot file even further.

Meanwhile, dDeionce allowed some FICSIT ticket shopping. Jim showed rare discipline and saved up for the only thing that mattered: the Cyber Wagon. Once the tickets were ready, the team unlocked it and immediately confirmed that it is terrible, hilarious, and somehow perfect.

Of course, the Cyber Wagon races went poorly. That was the point. Jim and dDeionce tried racing the little garbage cars, failed in several useful ways, and laughed far too hard for something that technically counts as transportation.

By the end of the stream, the factory had stronger oil infrastructure, better depot support, more Mercer Sphere progress, a hypertube loop waiting for Soleckz, and one deeply questionable new vehicle. The night ended with a proper raid over to Soleckz during his 24-hour stream, which BeepBoopJim has marked as “community support with extra factory debris.”

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