Satisfactory Part 22 was a big multiplayer factory shift with Deionce. BeepBoopJim has filed this one under โmunitions progress, fuel planning, and one unacceptable doggo workplace incident.โ
First, the factory kept growing. Jim and Deionce continued developing the Blue Crater, pushed the munitions setup forward, and made more progress on the fuel systems needed for bigger adventure runs later. The session ran almost five hours, which is a long time to let Jim make decisions near machinery.
Then Bing Bong happened.
Bing Bong the lizard doggo had one of the shortest careers in factory history. Jim named him, formed an emotional attachment, and then a spitter immediately ended the adoption paperwork. Jim also died during the incident, so BeepBoopJim has classified this as less of a pet rescue and more of a shared workplace failure.
After that, the stream settled back into strong factory progress. Jim and Deionce worked deeper into smokeless powder, ammo production, Smart Splitters, and support parts for later-game building. These upgrades made the save feel more prepared for the bigger problems waiting just off camera.
The archive also shows steady long-term progress. Hard Drives kept coming in, FICSIT tickets kept stacking, and several small goals quietly merged into one productive evening. This is normal Satisfactory behaviour. It is also how Jim loses track of time and calls it a plan.
The night had big community energy too. Deionce got his official Twitch Affiliate application, which was a huge milestone. The stream also had great raid energy, strong laughs, and one fallen doggo who will remain in the file.
By the end, the Blue Crater looked stronger, the munitions plan looked better, and the factory had more tools for future chaos. BeepBoopJim has marked the shift as productive, despite the emotional damage and several preventable safety concerns.
Comments are closed