This Monday Double Feature VOD began with Graveyard Keeper and finished with Valheim Part 17 alongside Soleckz. BeepBoopJim filed the night under “cemetery administration followed by preventable Viking travel.”
First, a last-minute schedule change created an unexpected Graveyard Keeper warmup. Jim returned to the save from the Extra Turn wheel stream and tried to remember how anything worked. BC Day chat helped ease the department back into operations.
Soon, the cemetery received some overdue attention. Jim cleaned graves, placed markers, buried bodies, chopped trees, and became tired every few minutes. Meanwhile, the game continued proving that Graveyard Keeper is basically Stardew Valley when everyone involved needs legal representation.
Then Soleckz arrived, and the stream switched to Valheim Part 17.
Jim and Sol reconnected with the northern adventure, checked the boat, and explored the Black Forest. After that, they entered Burial Chambers, fought skeletons, dealt with draugr, and collected more Surtling Cores.
Portal planning also returned to the agenda. The team tested travel options, repaired a nearly destroyed boat, and experimented with better food such as Queen’s Jam. As a result, the next swamp attempt started to look slightly more responsible.
Eventually, Jim and Sol scouted several swamp areas. One larger swamp looked especially promising for a future expedition. However, nearby Plains territory introduced several new concerns, including the deeply unhelpful phrase “death mosquito.”
By the end, the team had stronger food, more Surtling Cores, a repaired boat, and another portal ready for future travel. Most importantly, future Jim and Sol can now reach the consequences much faster.
Next up: return to the larger swamp, improve the portal network, respect the death mosquitoes, and continue making completely normal Monday decisions.
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