Friday Stream VOD Archive

Welcome to the Friday stream VOD archive, the home for JimTurns Friday night factory streams and the ongoing Satisfactory file.

First, Fridays are usually Satisfactory nights. This archive follows JimTurns through factory growth, power problems, oil plans, Dimensional Depots, Blue Crater work, Turbo Fuel goals, and workplace safety standards that appear to be mostly decorative.

The main Friday game right now is Satisfactory, often played as a multiplayer factory shift with Deionce. You can learn more about Satisfactory at satisfactorygame.com. You can also watch Jim live on Twitch at twitch.tv/jimturns.

From there, each Friday stream VOD archive post tracks what happened during the shift. Some episodes focus on big unlocks, like the Space Elevator, coal power, steel, Smart Splitters, Power Augmenters, oil, Manufacturers, or Turbo Fuel. Other episodes become evidence files about hypertube cannons, Cyber Wagon races, portable respawn setups, creature DNA, and Jim being allowed near the Blue Crater again.

As the factory grows, the Friday stream VOD archive becomes a record of both progress and future problems. Jim explores, tinkers, builds something temporary, or creates a new logistical mystery. 

Meanwhile,  Deionce often makes the save smarter in the background, which is suspiciously effective. The factory file keeps getting more dangerous to everyone’s free time. Power expands, logistics improve, new tools unlock, and the save slowly becomes more capable than Jim’s planning should allow. BeepBoopJim has reviewed the evidence and marked this as “industrial progress despite management.”

Finally, this page is here so missed Satisfactory streams are easier to find, older factory milestones are easier to revisit, and future Jim has fewer excuses for forgetting why a belt, pipe, or fuel line was placed like that.

Full stream archives also live on BeepBoopJim’s YouTube channel.

Missed the live stream? Catch up here with recent Twitch VODs, quick stream notes, and links to the full broadcasts.

This Species Unknown VOD documents Jim’s first shift aboard an abandoned spaceship with Soleckz and dDeionce. BeepBoopJim filed the incident under “Game Unknown. Jim Unknown.” First, Jim had to learn how Species: Unknown actually worked. […]
The Hot Tub Tug Boat was officially seaworthy. For the first proper JimTurns IRL stream and 250 follower celebration, Jim and EB climbed into a wood-fired hot tub boat and set off through Victoria’s Gorge […]
Factorio Part 2 proved that one Satisfactorio Friday was enough to get conveyor belts stuck in Jim’s head for an entire week. BeepBoopJim filed this one under “industrial expansion with measurable ecological consequences.” First, Jim […]
Factorio Part 1 finally made Satisfactorio Friday real. After months of people mixing up Satisfactory and Factorio, Jim gave in and tried Factorio for the first time. BeepBoopJim filed this one under “fine, you win.” […]
Satisfactory Part 27 pushed the multiplayer factory deeper into Space Elevator Phase 3. BeepBoopJim filed this shift under “production logistics followed by pneumatic employee deployment.” First, OSHA Violation continued hauling rubber from the Blue Crater […]
Satisfactory Part 26 officially launched the factory’s choo-choo era. BeepBoopJim filed this shift under “automated freight, industrial corkscrews, and inappropriate horn enthusiasm.” First, Jim and dDeionce returned to their multiplayer save with one major goal. […]
Satisfactory Part 24 returned Jim to the original factory where everything began. BeepBoopJim has filed this one under “736 hours of experience confronted by evidence from before the training.” The plan sounded responsible. Jim would […]
Satisfactory Part 23 with Deionce had a small technical hiccup near the start. BeepBoopJim has filed this one under “one PC restart, two Twitch VOD parts, and one suspiciously productive factory shift.” First, the archive […]
Satisfactory Part 22 was a big multiplayer factory shift with Deionce. BeepBoopJim has filed this one under “munitions progress, fuel planning, and one unacceptable doggo workplace incident.” First, the factory kept growing. Jim and Deionce […]
Satisfactory Part 21 was another multiplayer Update 1.2 factory shift with dDeionce. BeepBoopJim has filed this one under “rain, power planning, and Turbo Fuel becoming Jim’s newest problem.” First, the stream opened under the new […]
Satisfactory Part 20 was another multiplayer Update 1.2 factory shift with dDeionce. BeepBoopJim has filed this one under “Blue Crater adventure, oil planning, and safety standards that appear to be decorative.” First, Jim and dDeionce […]
Satisfactory Part 19 was the first proper multiplayer shift on Update 1.2 with dDeionce. BeepBoopJim has filed this one under “new weather, new toys, and the same employee using hypertube cannons like a legal defence […]
Satisfactory Part 18 was a “clocking back in” factory shift after a long month away from Massage-2(A-B)b. BeepBoopJim has filed this one under “Jim remembered the factory existed and immediately requested more infrastructure.” First, Jim […]
Satisfactory Part 17 was another big multiplayer Ficsit Friday shift with dDeionce. BeepBoopJim has filed this one under “real factory progress interrupted by the worst vehicle money can buy.” First, Jim cleaned up loose ends […]
Satisfactory Part 16 was a huge 4-hour multiplayer factory shift with dDeionce. BeepBoopJim has filed this one under “factory progress, adventure crimes, and unauthorized hog aviation.” First, Jim stayed mostly focused on factory work. He […]
Satisfactory Part 15 was another multiplayer Ficsit Friday factory shift with BigDBeast. BeepBoopJim has filed this one under “the employee died during onboarding and somehow kept his position.” First, Jim kicked things off by dying […]
Satisfactory Part 14 was another Ficsit Friday factory shift, and BeepBoopJim has filed this one under “multiplayer made Jim look more organized than usual.” The server was up and running thanks to BigDBeast, who handled […]