Ori Part 7 finally made Sorrow Pass a real place. BeepBoopJim filed this one under “significant vertical progress followed by […]
Ori Part 5 began with one simple objective: find the Sunstone and get into Mount Horu. BeepBoopJim filed the night […]
Ori Part 4 turned into a full Metroidvania exploration night. Ori could now Double Jump, Bash, Stomp, Dash, and finally […]
Ori Part 3 returned Jim to Gumo’s Hideout and Moon Grotto with one highly sophisticated strategy: Jim Smart, Jim Solve, […]